How a round runs
- 0sYou hear the first 1 second
- 7sThe clip grows to 3 seconds
- 15sThe clip grows to 10 seconds
- 23sThe clip grows to 30 seconds
Score by tier
SNAP100on the 1s clip
QUICK55on the 3s clip
SOLID25on the 10s clip
LATE10on the 30s clip
Guess on the one-second clip and it’s a SNAP — the only call worth bragging about. Wait for more of the song and it costs you.
The duel
500 HP each. Whoever is slower on a song loses health equal to the gap, the damage multiplier climbs as the duel runs on, and it ends when someone hits zero.