SNAP

How a round runs

  1. 0sYou hear the first 1 second
  2. 7sThe clip grows to 3 seconds
  3. 15sThe clip grows to 10 seconds
  4. 23sThe clip grows to 30 seconds

Score by tier

SNAP100on the 1s clip
QUICK55on the 3s clip
SOLID25on the 10s clip
LATE10on the 30s clip

Guess on the one-second clip and it’s a SNAP — the only call worth bragging about. Wait for more of the song and it costs you.

The duel

500 HP each. Whoever is slower on a song loses health equal to the gap, the damage multiplier climbs as the duel runs on, and it ends when someone hits zero.